using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HeresyManager.Talents.TwoWeaponWielders
{
  [Serializable] public class TwoWeaponWielderBalistic : TwoWeaponWielder
    {
        public override string Name
        {
            get
            {
                return "Two-Weapon Wielder (Balistic)";
            }
        }
        public override bool IsPreconditionSattisfied(HeresyManager.Character c)
        {
            return c.Ag >= 35 &&  c.BS >= 35;
        }

    }
}
